OGX.JS Javascript Framework version 1.50.0
2025-06-28

OGX.JS JavaScript Framework v1.50.0 has arrived! This release delivers fresh features, crucial bug fixes, and thoughtful enhancements that further solidify OGX.JS as a robust and developer-friendly choice for building modern applications.
New to OGX.JS? You’re in for a treat. It’s a versatile, modular JavaScript framework built to power scalable applications, all while keeping efficiency, code reusability, and sleek UI interactions at the core. Whether you're building dynamic web platforms or pushing boundaries in the browser, OGX.JS is your go-to toolkit for getting it done smarter and faster.
What's new in 1.50.0?
New Features
[Media] added `toFile` method to convert a `base64` encoded media to a `File` object
[Media] added optional error callback to `read` method, such as `OGX.Media.read(file, success_cb, error_cb);`
Bug Fixes
[Carousel] fix `render` not focusing nodes on focused Carousel
[Scroller] fix not always triggering `BOTTOM` event if content is not pixel perfect
[StackedTree] fix erroneous `css` class added from `display` calculation when no `css` is set
Other Changes
[Form] `unbindAll` better performance
[Uxi] better handling of `resize` tree
Deprecations
[Media] previously deprecated methods have been removed
[Scroller] `scroll_callback` config attribute was deprecated and has been removed
[Calendar] setting up `layout` and `engine` as non object was deprecated and has been removed
Components
[FlexCells] `1.7.3` : fix cell resizing not propagated
[Notifier] `1.2.2` : minor queue handling tweak
For more in-depth information, check out the wiki and start building !
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